Conworlds:Flavorism

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Flavorism (alternately spelled as flavourism), in the context of Constructed Worlds Wiki and adjacent communities, is the belief or operative tendency that projects should focus on the secondary or tertiary topics of a world through flavor pages. Flavorists emphasize the necessity or importance to create a world that feels lived-in and dynamic. Flavorism tends to approach worldbuilding from a bottom-up perspective and thus focus on topics that may be considered niche or more limited in scope in comparison to more conventional topics. In flavorist projects, articles that are considered essential such as country articles, government pages, and politician biographies may be deemphasized in favor of creating content that writers feel personally interested or motivated to write about. Flavorism does not necessarily imply that articles on essential topics should be ignored or comparatively less informative. However, flavorism generally does not place utmost urgency or importance in having essential topics being created or expanded on at the expense of flavor pages.

Flavorism is more common in worldbuilding projects that are focused on a more limited geographic setting, such as an island or continent. It is also a common feature in alternate history projects that focus on a particular topic or aspect such as sports-related or technology-related timelines. Song contests and similar projects are also generally flavorist by nature.

Flavorism is contrasted by essentialism which emphasizes the importance of articles that cover essential topics (such as countries, politics, government, and military) take precedent in attention, creation, and expansion over flavor pages. Holisticism is the philosophy which seeks to incorporate both flavorist and essentialist concepts into its approach towards wiki projects.

Topics considered nonessential

  • Culture
  • Sports
  • Music
  • Television
  • Cinema
  • Religion/philosophy
  • Geographical places
  • Non-political biographies
  • Science and technology
  • Buildings and structures
  • Video games
  • Cuisine
  • Literature
  • Minor historical events
  • Environment and climate
  • Niche topics/miscellaneous

Arguments for

  • Allows writers more creative liberty and decisions on what to write on
  • Creates a more "lived-in" experience for the world
  • Encourages detail-oriented articles on less commonly discussed or explored topics
  • Less likely to feel repetitive, mundane, or standard

Arguments against

  • More difficult to maintain a cohesive setting or focus
  • May result in a project becoming too niche for general audiences
  • Harder to explain or rectify inconsistencies or open questions regarding overarching lore
  • Likelier to cause articles covering essential topics to be lacking or insufficient

See also